Regional Timeline

Brief History of the Realms

Located below and in the next few collections is smattering of dates and reckonings associated with the Chultan Peninsula or that have such far reaching influence as it would be inconceivable to exclude them from even the briefest of historical timelines. Facts have been checked as best as possible with some of my colleagues in Almraiven, Candlekeep and even further afield. I have penned in green those dates that are exclusive to the lands of Chult, in blue ink those that I have discovered here in the libraries of Blue Crater and the rest left black. I had not intended to get so caught up in this research yet a young white haired lass and her companions had many questions so I helped compile this for their ventures.
-Noldo Scamander

–3000 DR to 1000 DR
With the elf and dwarf empires in decline, this era marks a dramatic increase in human expansion on Toril. The mighty human empires of Calimshan, Mulhorand, and Unther arise during this era, as well as the now lost empires of Netheril, Jhaamdath, Narfell, and Raumauthar.

–2809 DR
The Eshowe, the Tabaxi, and the Thinguth tribes, as well as several others that accepted Ubtao’s message, follow the couatls in a great pilgrimage across the seas to the Jungles of Chult. The tribes land on the Wild Coast and march inland to the Peaks of Flame, where the avatar of Ubtao welcomes them.
-Long-enslaved human tribes of the eastern jungles, known as the Lapal[–1732], rebel against their serpentine masters.
-The central jungles of the Sanrach and Thindol Basins are settled by the Thinguth tribe.

–2758 DR to –2208 DR
The Silver Age of the Netheril civilization.

–2637 DR
The avatar of Ubtao, the Father of Dinosaurs, founds the great city of Mezro [–137] in Chult.

–2489 DR
Arrival of the God-Kings: The deities of the Imaskari slaves bypass the planar barrier by sending powerful avatars, known as manifestations, of themselves through the endless void of space to Toril, led by the ancient deity Ptah. Upon arriving on Faerûn, they further divided their remaining divine essences and created lesser, mortal forms of avatars, known as incarnations. These incarnations descended into the fertile plains of Imaskar and went among their long-forsaken peoples. The most talented they made priests, and the truly faithful were transformed into divine minions. The Imaskari slaves then revolt against their masters.

–2488 DR
Horus slays Lord Artificer Yuvaraj, Emperor of Imaskar. Inupras falls, marking the end of the Imaskar Empire. The devastation wrought in the empire’s fall turns the site into the Raurin Desert.

–2381 DR
Beholders appear in the Alimir Mountains and swiftly overrun the eastern garrisons of Calimshan before being pushed back into the mountains. The beholder city of Zokir, the City of Orbs, is established. The Tavihr Dynasty ends with the assassination of its bakkal and fire claiming the western half of Calimport. The Erehnir Dynasty comes to power in Calimshan.

–2207 DR to –1206 DR
The Golden Age of the Netheril civilization

–1931 DR
The armies of Calimshan destroy the Idol of Nomog-Geaya, shattering the strength of the hobgoblin tribes that dwell in the region, and all but eradicating them in four major battles.

c. –1900 DR
Third Age of Calimshan: Calimshan rules as far north as the Snowflake Mountains and is composed of four separate kingdoms within its empire: Calimshan (the original lands of Coramshan and the Calim Empire), Mir, Tethyr, and Iltkazar.

–1900 DR
The Caltazar Hills come under regular attack from the beholder nations around and beneath the Lake of Steam.

–1838 DR
In retribution for Calishite adventurers plundering her hoard and slaying one of her brood, Ylveraasahlisar the Rose Dragon [–1726] destroys Calimshan’s army, the Caleph’s Court, the Raor Bakkal, and two-thirds of Calimport before she settles onto the bakkal’s throne and rules the heart of the empire. Much of Calimport Muzad (the subterranean portion of the city) comes into being as a result of the red dragon’s attack, as her demands for the city’s immediate reconstruction forces builders to simply smooth out the rubble and begin again on top of the old structures.

–1732 DR
After centuries of intermittent clashes with the ruling yuan-ti, the Lapal tribes[–2809, –690] flee north and east. They settle on the southeastern shores of the Shining Sea and in the lands that would one day become Halruaa. After the Lapal tribes escape their yuan-ti masters, the serpentfolk import large numbers of lizardfolk slaves from the Great Swamp of Rethgild. Upon reaching the shores of the Lapal Sea, many of these lizardfolk either escaped or were released into the territory claimed by the Thinguth humans.

–1726 DR
Dragonslayers led by Rafak el Cajaan sorely wound Ylveraasahlisar the Rose Dragon [–1838] and drive her out of Calimport; although she escapes the humans, Ylvera dies under the jaws of their bronze dragon ally, Cadasalmpar. The Cajaan Dynasty refounds human rule of the empire. The Cajaans feud among themselves over the next eighteen years, continually fighting and scheming for the throne of Calimshan.

-1644 DR
Spell weavers from an unknown plane arrive in the area and settle in the region destined to become the Demonskar. They subjugate local ogre tribes and use them to help in building a great city. At this time, the region to the east of Cauldron is ruled by the yuan-ti of Shatterhorn and the underground rivers and lakes are ruled by the kopru. Frost giants rule the mountaintops.

–1471 DR
The floating enclave of Thultanthar [–339] is created in Netheril.

–1428 DR
Calimport falls with the death of Syl-Pasha Violir Cajaan IX, and beholders rule the ruined city of Calimport and its vassal empire. Q yraaptir the Bloodeye, a beholder-mage of frightening power, claims the Pasha’s Throne. Beholders now rule all major settlements throughout Calimshan, Iltkazar and the Lake of Steam.
-Trade between Tzindylspar [–1715, –1427] and Calimshan collapses almost overnight

–1402 DR
Q yraaptir the Bloodeye and its beholder forces fall or flee before the Drakhon priests and their allied human soldiers. Calimport is the first city freed of beholder domination, and Calimshan is free of beholder rulers within three years, thanks to the rule of the Drakhon pashas. The beholders retreat to their strongholds beneath the Alimir Mountains and along the Lake of Steam.

c. –1400 DR
First crude ships sail the open waters of the Inner Sea, as Unther expands across the Alamber. These ships are the standard for sea travel for the next two millennia.

–1400 DR
The attacks on the Caltazar Hills by the beholder nations of the Lake of Steam end.

–1280 DR
The Alimir Peninsula erupts into war between Calimshan’s armies and the restored beholder nations. Q yraaptir the Bloodeye now commands all the hive’s surface armies, not just one legion.

–1205 DR to –697 DR
The Age of Discovery of the Netheril civilization

c. –1150 DR
Syl-Pasha Kamal el Drakhon commissions the building of el Qysanallojal(Imperial Navy), and this allows Calimshan to begin controlling the coastal lands and waters of the Shining Sea. Originally built to speed troop movements against the beholder armies, the Q ysanallojal swiftly expands Calimshan’s political and trade influence.

-1144
Drawn by rumors of powerful magic in the region, the human necromancer Kyuss arrives in the region. He establishes a base of command and erects a massive tower, known now as the Spire of Long Shadows. His cultists begin skirmishing with the yuan-ti to the south.

–1130 DR
The Battle of the Samesaj Gate: The eastern garrison of Akkabbel (present day Ithal Pass [ 1370]) is the scene of great victory for Calimshan, as the besieged forces of Akkabbel gain reinforcements from Calimport through a magical portal. They break the siege and inflict great losses on the beholders. The portal remains intact after the battle, but only its caster (the vizar Ali el Samesaj) knows that it is keyed to the full moon’s light more than other magic. This great victory over the beholder forces sees Samesaj raised to the title of Grand Vizar at the right hand of Syl-Pasha Ruj el Drakhon.

–1080 DR
End of the wars between Calimshan and the beholder nations of the Alimir Peninsula with the victory at Mintar. The Pasha’s Throne at Calimport now rules from the Sword Coast to Mintar. The increased trade and influence sees Calimport nearly double in size (to nearly the size of present-day Waterdeep).

–1071 DR
The orc god Gruumsh kills the Mulhorandi deity Ra in the first known deicide.
-The Untheric gods Inanna, Girru, Ki, Nanna-Sin, Nergal, and Utu are slain by orc deities.
-During the final Battle of the Gods, Tiamat launches a surprise attack against Gilgeam while he battles Ilneval. The ever-vigilant Marduk intervenes, killing Tiamat before she can land a death blow against Gilgeam, but at the cost of his own life.

–1069 DR
The Orcgate is destroyed, and the invading orcs and their deities are defeated in the Priador. Tribes of Nars, Rashemi, Raumvirans, and Sossrim return home. Over the next century, the Nars found a series of petty kingdoms, the most prominent of which is Ashanath, along the western shore of Lake Ashane.

c. –1050 DR
The Lake of Steam beholders are slowly driven underground again by Calimshan’s navy between this time and –680 DR. Infrequent, tentative trade begins with Chult and the Tashalar.

–1014 DR
The Netherese refocus their efforts on exploring Faerûn when travel to other worlds is found to be both dangerous and unprofitable.

–990 DR
Intermittent plagues over the next century ravage the populations of Schamedar and Calimport. The first plague, which strikes this year, kills nearly half of Calimport’s slaves and forces the syl-pasha and his family to remain trapped in their palace for nearly two years until the disease subsides. The warlords and sorcerers of Jhaamdath’s Twelve Cities of the Sword are suspected of creating the plagues, but nothing is ever proven.

c. –870 DR
After some decades of increased travel and colonization, Calimshan opens full, regular trade with Chult and the Tashalar.

–790 DR to –530 DR
The Night Wars: Drow raiders attack Calimshan and other surface powers of southern Faerûn.

–741 DR
Tulan el Akada yi Calimport creates the aranea, a race of lycanthropic arachnids with the ability to disguise themselves as drow or giant spiders. Tulan’s magical controls make the aranea the most effective soldiers in the war against the drow.

–736 DR
Tulan el Akada’s forty most loyal aranea remain in Calimport and take up residence in hidden byways beneath the city and among caverns in the upper regions of the Underdark. They begin fortifying the defenses of Calimport against the drow and making a home for themselves in the dark areas where few sadimmin (Calishite soldiers) wish to tread.

–733 DR
Tulan el Akada releases over one hundred aranea into the Forest of Mir, both to propagate and to fight the drow that had taken up residence therein.

c. –700 DR
Over the next three hundred years, increasing numbers of slaves escape Calimshan and Tethyr with aid from psiarchs and monastic servants of the deity Auppenser.
This brought an influx of refugees to the north shores of Chult

–697 DR Year of Furious Giants
The drow erupt from beneath the cities of Calimport, Manshaka, and Almraiven, establishing footholds in the cities as well as the outlying wilderness areas that they hold for several decades.

–696 DR to –340 DR
The Shadowed Age of the Netheril civilization. Karsus [–3654, –674], the greatest archwizard of Netheril, is born.

–691 DR Year of Stolen Fire
Attacks by the drow in Calimport destroy the caleph’s palace with all the ruling family within it, bringing the Vihad Dynasty to a close. The qayadin (general) of the sadimmin takes control as Syl-Pasha Akim el Ehjoliq.
-Calimshan begins colonizing the coast of the Lake of Steam beyond the Alimir peninsula. The original plans were to take over the area as conquerors, but many are settled as places for refugees fleeing Calimshan proper and the irregular but terrifying Night Wars [–790, –620].

–690 DR Year of Fragile Beginnings
Threatened by renewed attacks from the yuan-ti, the Lapal tribes [–1732, –569] along the Shining Sea come together and establish the nation of Lapaliiya. The city of Sheirtalar [–569] is named the capital.

–674 DR Year of Dwarves Besieged
The archwizard Karsus [–696, –408] creates the floating enclave of Eileanar.
-The drow nearly destroy the town of Keltar in Calimshan over the course of a 37-hour battle, given their magical superiority and a globe of darkness that they use to surround the city. Calimport’s army arrives after the drow conquer the city and have shipped more than half of the surviving population into the Underdark as slaves. Although the Calishites free the town and force the drow back to the Underdark, more than 3,000 Keltams are never seen again.

–649 DR Year of Falling Copper
Large parts of Calimport are purposely destroyed to bury the drow temples and partially subterranean villas, but some remain relatively intact though buried. Those same wizards who burned the city help rebuild it and seal off all areas between Calimport and the Underdark with stone and new buildings. Despite their diligence, the drow reopen those passages within a decade and reestablish their hold on Calimport Below, now nicely protected by the city overhead.

-644 DR Year of Vacant Wharves
Mysterious doom arrives at the Spire of Long Shadows. Kyuss and his minions vanish.

–623 DR to –150 DR
The empires of Narfell and Raumathar warred throughout this period. Centuries of warfare culminated in a great decade-long conflagration (beginning in –160 DR) that consumed both
empires and left all manner of summoned beings unchained upon the face of Faerûn.

–620 DR Year of Noble Souls
After more than sixty years of negotiations, Calimshan’s syl-pasha strikes some confidential trade agreements with the Matron Mother of Guallidurth, the closest drow city, in exchange for the withdrawal of her forces from beneath Calimport and the other Calishite cities. The withdrawal takes another ninety years, since not all forces answer to the Matron Mother of Guallidurth, and a house rebellion within that city also adds fuel to the Night
Wars [–691, –530]

–569 DR Year of Silken Sabers
Calishite trading ships laden with unknown luxuries dock at Sheirtalar [–690,656] for the first time. This event ushered in an era of trade and prosperity along the shores of the Shining Sea. Lapal [–690, –373] tribal encampments soon become cities.

–553 DR Year of Plentiful Wine
Tashluta and the Tashalar are settled by Lapal field hands and Calishite merchants.

-544 DR Year of Leaping Fish
Last of the kopru are driven off by spell weaver explorers.

–530 DR Year of Meager Means
The Night Wars [–620] draw to a close, and the drow never again gain more than a remote toehold in the surface lands. In all, more than 75,000 humans and other beings are captured and enslaved by the drow during these conflicts. Many of their descendants become skulks. More than 150,000 others die fighting the deep elves, though nearly as many drow and duergar die during the wars as well.

-464 DR Year of Merry Wives
When the spell weavers make a critical error in the construction of a massive planar transport device, their city is destroyed in a tremendous explosion that tears a hole in reality. Portals to the Abyss open randomly in the region for the next century, allowing demons to gather and grow strong in the ruins. The massive crater later becomes known as the Demonskar.

–461 DR Year of Bold Pioneers
The phaerimms [–33800, –427] begin casting the spells that eventually lead to the creation of the Great Desert of Anauroch and the abandonment of Low Netheril.

–446 DR Year of Treasured Moments
Calimshan’s dominance of the Lake of Steam and the Shining Sea comes to an end with the near total destruction of the Calishite Armada in Calimport’s harbor. The resulting fires destroy over 70 percent of the city as winds carry sparks and flames to the wooden domes of many buildings.

–438 DR to –122 DR
A great war breaks out between the Tabaxi and Eshowe tribes. At its close, the remaining tribes are assimilated into the Tabaxi tribe, whose diverse peoples become known collectively as Chultans.

–427 DR Year of Breaking Storms
The spells of the phaerimms [–461, –370] bring down the floating cities of Lhaoda and Tith Tilendrothael. The other Netherese enclaves set up wards against this form of attack.

c. –400 DR
Around this time, the Lost Sage Augathra the Mad travels the world. She divines many of the names in the Roll of Years, building on the work of otherprophets, particularly those of the Netherese wizard known as the Terraseer[–3654]. During the day, her visions cause her to devise the Roll of Years upon which the seer Alaundo [ 75] built his work, but at night—gripped by fevered nightmares—she scribes a different set of names. These dark visions drive her travels, and as they continue she grows ever more insane, thus earning her moniker. This second set of year names, the Black Chronology, is a secret lost with Augathra and remains undiscovered for over 1,000 years.

–387 DR Year of Shattered Walls
Calishite-controlled Zazesspur is sacked in a surprise attack by Tethyrian barbarians. Two of the pasha’s sons are slain, and ten years of massive retaliations by the Calishites begin. The First Age of Tethyr begins. Zazessovertan falls to the united Tethyrian clan armies and is looted shortly before Zazesspur is sacked and burned.

–375 DR Year of Clutching Dusk
The Empire Plague strikes the southern Shining Coast and lasts for five terrible years. Pasha Khalid el Axash of Calimshan dies, ending the Axash Dynasty. He is succeeded by his cousin Syl-Pasha Akkab el Evyrtaan, whose first command is to put Calimport to the torch to combat the threat of plague. The fires, for the first time in centuries, refuse to burn, and the new syl-pasha is forced to flee Calimport.

–374 DR Year of Shattering
With Calimport all but abandoned due to the plague it blamed on Jhaamdath, priests of Talona attempt to conquer the city and plunder its riches to build a temple to their goddess of poisons. Many of those who remain in Calimport are rogues, escaped slaves, and necromancers. For a time, the capital becomes known as the Rogues’ City.

–373 DR Year of Whispering Stones
The Basilica of Night, Shar’s impressive seat of power in Calimport, remains one of the few places in the city that is not fully controlled by Talona. Skirmishes around the temple in the Joadhruz Sabban (now the Sabban Bakkal) grow more and more violent. In Eleint of this year, the Basilica finally falls to Talona’s forces, but Shar’s priests collapse the temple upon their foes. The bulk of the temple’s wealth and reliquaries are moved to their new home within an ancient temple in the undercity, and it will soon be called the Temple of Old Night.
-Lhesper is founded by Lapal refugees fleeing the Empire Plague that had beset Lapaliiya [–569, –304] two years before.

–370 DR Year of Rent Armor
The Empire Plague ends early in this year. By the end of Hammer, Syl-Pasha Akkab el Evyrtaan reenters Calimport and initiates a bloodbath that destroys all those who remain in the city as traitors or plague carriers. Many folk, including the clergy of Talona that ruled the city, survive by fleeing into the undercity.

–351 DR Year of Dark Roads
As the life-draining spells of the phaerimms [–354, –350] rapidly despoil central Netheril, several Netherese arcanists abandon their demesnes and begin searching for a place to build a city in the Underdark, beneath the western wilderness.
-Civil unrest begins to increase in many of Low Netheril’s cities.

c. –350 DR
The Netherese migration to Illusk [–354, –111] reaches its peak as settlers from many towns in Low Netheril travel west to escape the depredations of the phaerimms.

–339 DR Year of Sundered Webs
Fall of Netheril: Nearly all of the Netherese enclaves fall to the earth and are destroyed due to disruptions in the Weave brought about by the casting of the spell Karsus’s avatar and the subsequent death of the goddess Mystryl.
-The body of the momentary god Karsus [–408, –298] falls to earth in the eastern region of the High Forest.
-Establishment of the Netherese survivor states of Anauria, Asram, and Hlondath as well as the underground city of Philock in the middle Underdark beneath the Wood of Sharp Teeth.
-The archwizard Raumark leads a flight of Netherese skyships far to the south to settle the Halruaan basin.

–320 DR Year of Netted Dreams
The ophidians of Najara summon the Hss’tafi tribe of yuan-ti from the southern jungles of Chult to increase their strength against the rising power of the Netherese survivor states. The yuan-ti establish themselves as Najara’s ruling caste.

–304 DR Year of Erupting Crypts
The serpent god Sseth, an avatar of Merrshaulk, founds the yuan-ti empire of Serpentes [–189] amid the ruins of the ancient sarrukh empire of Mhairshaulk[–24000]. Serpentes immediately begins to wage war against the humans of Lapaliiya [–373, 34], weakened by the Empire Plague.

–289 DR Year of Shattered Havens
The Thinguth are enslaved by the yuan-ti of the Sseradess and Sauringar tribes and dispersed across all of greater Thindol, which at this time includes lands now claimed by Samarach.

–288 DR Year of Eight Lightnings
Calimshan accedes independence to Tethyr and its people.

–256 DR Year of Able Warriors
Satama, a Durpari trader, begins preaching the Adama [–112], a belief system still dominant in the Shining South to this day. The Adama, or “the One,” is the embodiment of the spirit found in all things, from rocks and plants to animals and even the gods; all creatures and objects on Toril are considered manifestations of the Adama. Following the Adama does not preclude worshiping the gods, but encourages fair and just dealings to “honor the Adama.” Belief in the Adama promotes the tenets of the faiths of Zionel (Gond), Curna (Oghma), Lucha (Sêlune), Torm, and Waukeen.

–255 DR Year of Furious Waves
Fall of Jhaamdath: The Twelve Cities of the Sword are destroyed by a gargantuan tsunami raised by the elven High Mages of Nikerymath. This event reshaped the coastline into the contours of the Vilhon Reach known in the present day.

–252 DR Year of Vindication
Satama is named Maharajah of the Kingdom of Durpar.

c. –250 DR
Calimshan, under Syl-Pasha Faud yn Orun el Evyrtaan, reclaims some small areas and towns among the Arnaden lands of the Lake of Steam, now that Jhaamdath’s control on these lands has fallen along with its primary cities.

–247 DR to –238 DR
Procession of Justice: Tyr, god of war and justice, bursts forth from a portal near modern-day Alaghôn in Turmish, then leads a force of two hundred archons across the Vilhon Reach in an effort to pacify the remnants of ancient Jhaamdath, which had fallen into lawlessness. Tyr’s host slays Valigan Thirdborn, a lesser deity of anarchy.

–230 DR Year of Loss
Calimshan retakes Calimaronn (Ithmong) and Myratma (Artrimmar). Able workers (more than a third of the population) of both of these towns are enslaved and brought to Calimport to work on the new Pasha’s Palace. The 1,480 warriors among the 5,500 new slaves are all sentenced to the new Djen Arena, where many of them fight to the death against monsters and each other for the amusement of the masses.
Sages speculate that this is the origin of the arenas found in other parts of the region as well, such as the one found in Greyhawk.

–227 DR Year of Rangers Lost
Calimport increases in population and area to its largest size ever, its true citizens numbering more than 75,000. For the next eight centuries, Calimport remains the largest and most frequented port on Faerûn’s shores.

c. –200 DR
Candlekeep is founded; Calendar of Harptos begins.

–200 DR Year of Stonerising
Syl-Pasha Kalil el Evyrtaan dies from thousands of viper bites, caused by a magic trap laid by some of his closest advisors. Vizar Asraf el Majizar rules over the start of the Fifth Age of Calimshan, and Calimport becomes a more organized city with structured trade and guilds of skilled workers.

–189 DR Year of Sunned Serpents
The lizardfolk/yuan-ti armies of Serpentes[–304, 10] complete their conquest of the Tashalar. Most of the wealthy Calishite expatriates flee back to their native land.

–188 DR Year of Wrongful Martyrs
The Throne Wars begin in Calimshan as Syl-Pasha Malik yn Asraf el Majizar is assassinated and many factions war among themselves for the caleph’s throne as Calimport is set ablaze. By year’s end, fifteen people rise to the throne with all but one dying.

–187 DR Year of Gilded Burials
After the death of twenty-seven other rulers, the Throne Wars of Calimshan end with the ascension of Tasyn el Tarshaj yi Manshaka to syl-pasha. He and his family simultaneously conquer the cities of Manshaka, Memnon, Calimport, and Almraiven, thus unifying the Pasha’s Lands for the first time in nearly two years. A start is made on the rebuilding of Calimport and the reconquering of the rest of the realm.

–182 DR Year of Sleeping Giants
Calimshan, in its attempts to reconquer its old territories around the Lake of Steam and the Shaar, discovers that the old threat of the beholders has risen again. Beholders and their cultists control the majority of territory east of Ankhapur and are now pushing their forces west (or immediately up and out of the Alimir Mountains) in retaliation against the Calishite invasions.

–170 DR to –166 DR
The Eye Tyrant Wars: Calimshan allies with Tethyr and Iltkazar to fight the risen beholder powers of the Arnaden.

–170 DR Year of Many Eyes
Almraiven falls to beholders within the first three months of the year, and Suldolphor follows by Greengrass. Though a longer struggle, the beholders control the Spider Swamp and the southern Forest of Mir by the end of Kythorn. This prevents much transfer of troops from western Calimshan except directly into beholder-controlled strongholds.

–167 DR Year of Sudden Kinship
The Storming of the Qatarn Hills: In the first five days of Uktar, King Silvam of Tethyr and Qayadin Revaod el Simaal lead the Fourth Army to victory over nine beholders and three times their army’s own forces.
-The beholders occupy Volothamp and Schamedar by year’s end, though their entrenchment within eastern Calimshan overextends their reach, and the beholders lose control of Ankhapur, one of their largest surface strongholds.

–166 DR Year of Seven Loves Lost
The Eye Tyrant Wars end, though alliances remain among the human powers to pursue renegade beholders for the next few years among all their lands.

–161 DR Year of the Emerald Mage
The alliances of Calimshan, Tethyr, and Iltkazar dissolve by this year.

–150 DR Year of Recompense
Syl-Pasha Kamus yn Tasyn el Tarshaj of Calimport grants Tethyr the region known as Ankaram, the lands west of the Forest of Mir and north of the River Memnon. Although many in Tethyr believe this to be a reward for their aid in the Eye Tyrant Wars, it is a political move to weaken Calishite nobles amassing power against el Tarshaj.

–137 DR Year of Blooded Sunsets
The Eshowe tribe releases the Shadow Giant, a monstrous and ancient evil, and unleashes it upon the city of Mezro [–2637, 863]. Though Mezro lay in ruins as a result, the Tabaxi ultimately repel the lurking gloom. The Shadow Giant then turns on the Eshowe, nearly wiping them out in a genocidal rampage. The Tabaxi named the dark spirit Eshowdow, or Shadow of the Eshowe.

–125 DR Year of Banished Wisdom
Hetel Hastalhorn, a prominent Halruaan archmage, founds Mhairhetel, now known as the City of Renegades, in the southern tip of the Mhair Jungles.

c. –120 DR
The death of so many humans during the Eshowe–Tabaxi war opens the door for the rise of the Batiri, a tribe of bloodthirsty goblins.

–111 DR Year of Terrible Anger
The Orc Marches: The entire North erupts as great orc hordes stream south from the Spine of the World and the Ice Mountains to lay waste to all in their path. Illusk [–350,–108] and Gauntlgrym [–321, 141] fall to this onslaught, and Delzoun is devastated by countless orc assaults. Most of Illusk’s population manages to escape by sea or by magic and is spared. The elves of Iliyanbruen, Rilithar, Siluvanede, and Eaerlann unite to shatter the strength of the orcs and halt their rampage south into the High Forest and Dessarin Valley.
A colleague I met in Greyhawk traces his lineage back to some of the Northmen refugees, claiming his family has been in Chult since the time of this Orc hordes assault.

–110 DR Year of Shadowed Glances
Akkabar el Shoon is born in Myratma to a Calishite noble and his favored harem girl, and all three return home to Memnon.

–94 DR Year of Many Bats
The 16-year-old Akkabar el Shoon arrives in Tethyr and becomes a pupil of the Vizera Princess Rhynda based on his reputation as a prodigy in the Art.

–88 DR Year of Hostile Hails
Akkabar el Shoon leaves the tutelage of Princess Rhynda of Tethyr and begins his movement among Calishite society and business, selling his powerful magical abilities to the highest bidders. Within four years, Akkabar is a near-permanent fixture within Calimport society, and his political savvy is outmatched only by his magic.

–78 DR Year of the Gleaming
Akkabar el Shoon marries Munaa yr Shunnari el Tarshaj, the fifth daughter of Syl-Pasha Kadar, on Midsummer. As a wedding gift, Akkabar becomes the Syl-Vizar (and ruler) of Memnon.

–77 DR Year of Flaming Stones
By Midwinter, the deaths of nearly all members of el Tarshaj places Syl-Pasha Akkabar el Shoon on the caleph’s throne, as he had planned.

–68 DR to –65 DR
The Hin Ghostwars: In response to the evil acts of the cleric Desva and the ghostwise hin, The Strongheart and Lightfoot tribes unite against the Ghostwise tribe and begin exterminating its members. Almost all ghostwise hin are either slain or driven out of the Lluirwood.
My family has many tales from these battles, but this is not the place to recount them.

–68 DR Year of Discordant Destinies
Chand, a strongheart hunter, becomes warchief of the Strongheart tribe in Luiren.

–65 DR Year of Monstrous Appetites
Warchief Chand slays Desva in battle.

–6 DR Year of Scarlet Scourges
Tethyrian royals are slain by pirates. Syl-Pasha Shoon secretly congratulates himself on arranging the coup, though his attempts to link the murders with the rising power of the Rundeen merchant cabal [ 502] fail.

–5 DR Year of Feuds
Amahl Shoon, younger brother of the late Queen Arhymeria, arrives within a month of Ithalyr’s fall. Calishite forces and advisors set him up as the reluctant king in the newly renamed city of Zazesspur.

–3 DR Year of Ruins
King Amahl I of Tethyr dies of poison at the direction of his grandfather Syl-Pasha Akkabar el Shoon. His nephew, Amahl II, becomes king. A scourging of Ithal clan lands begins.

–2 DR Year of Gruesome Streams
After 18 months of war, Ithmong is destroyed and Clan Ithal nearly wiped out by royal forces. King Amahl II of Tethyr swears fealty to Syl-Pasha Shoon on Greengrass upon his victory. This is the true start of the Shoon Imperium with Akkabar’s rule over both Calimshan and Tethyr.

–1 DR Year of Shattered Relics
Akkabar the Younger, eldest grandson of the syl-pasha and elder brother of Amahl I and Arhymeria, dies in a tavern brawl in Memnon that is later revealed to be a revenge assassination by vengeful Tethyrian clansmen. As the father of King Amahl II of Tethyr and the proclaimed heir of Syl-Pasha Akkabar Shoon, his death brings much suffering to Tethyr.
-Ithmong’s ruins are plundered for the building of a great capital to the south, near the former city of Iltakar and the port town of Agis (presentday Shoonach). Former Clan Ithal supporters are enslaved and haul stone ten miles south to the new city for the next ten years.

That is all dates prior to the start of Dale Reckoning, I find it interesting that only two years before the change over some consider the true start of the Shoon Imperium, I can’t find any correlation between the two events. You can find more of the timeline in the including documents.

Regional Timeline

The Shackled City of Chult Nerdmaster